I've done some additional map generation on this map, after tweaking the tables a bit more. I really need to sit down and rebuild the special sites tables to cover civilized vs. uncivilized lands. I also need to remember to follow my own rules, as I sometimes forget to check for special features in a hex, leaving me with too much blank space.
Tuesday, July 3, 2012
Monday, July 2, 2012
Island Forge Goes Live
Nyhm, the developer of Island Forge, dropped me a note to announce the game's full launch today. I wrote a couple of articles about the game a while back, and really do need to finish off that island I've been working on!
Anyhow, you can read the full announcement from the developer right here.
Anyhow, you can read the full announcement from the developer right here.
Diablo 3 - Worst. Armor. Ever.
Seriously. I get the whole, different looks for different people, but tell me please, who the heck wants to look like this? Unless demons have nightmares about clowns in the closet, this is about the worst design I've seen.
Saturday, June 30, 2012
Hexmap in Progress
This is another iteration of my hexmap random generator project. I decided to throw this out as a work in progress, so you can see how things have been working out. This map is about a third-done, and I've changed up the process I'm using a bit.
Friday, June 29, 2012
Diablo 3 - Act IV Books and Dungeons
The final chapter in the four part series outlining the books and dungeons required for various campaign achievements in Diablo 3. These entries cover Act 4. As always, the index is a good place to look for other Diablo 3 stuff.
Thursday, June 28, 2012
Wednesday, June 27, 2012
Diablo 3 - Boss Affixes
Another in a series of concise game data listings. See the index page for a full listing of related articles.
Today's list covers boss and champion affixes, the modifiers that give boss creatures and champion packs their deadly powers. These are culled from various sources and personal pain. As always if you see something missing or incorrect, leave a note in the comments and I'll correct it.
I use the term "boss" to refer to unique monsters and their minions and champion packs. I try to use champion when talking about affixes that can only apply to champion packs.
Today's list covers boss and champion affixes, the modifiers that give boss creatures and champion packs their deadly powers. These are culled from various sources and personal pain. As always if you see something missing or incorrect, leave a note in the comments and I'll correct it.
I use the term "boss" to refer to unique monsters and their minions and champion packs. I try to use champion when talking about affixes that can only apply to champion packs.
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