Tuesday, March 11, 2014

Nameless Coast - First Hexes

I've spent some time this past week getting organized and doing some map tweaks to get moving on this project. I'm using TiddlyWiki 5 to record ongoing developments, along with a spreadsheet to provide a tabular look at the various groups that come out of the group / event simulation I'm doing.

Here are the first groups and some details on where they're based. This is really rough so far, I'm still working out how to best publish this here. In TiddlyWiki everything is linked up so it's easy to find hex from group or vice versa. Also: holy crap is blogger bad at applying headers.

Hex 4343
  • Terrain: Coastal Scrub
  • Features: Cave-like sinkholes leading to small caverns and tunnels are everywhere.
History
  • First settled by the Cult of Slar in Y0.
Cult of Slar (1)
  • Race: Lizard Men
  • Class: Pilgrims
  • Location: Hex 4343
  • Rating (SLMR): 4856
History
  • Arrived from the south Summer Y0. Followed the coast to Hex 4343.
Notes
Their powerful shaman leader, Thraeshma, immediately established a small temple to the cult's object of worship, the lizard demon Slar, in one of the caves in this barren region.

Hex 3143
  • Terrain: Wooded Wetland
  • Features: Manmade Landmark
History
  • First settled by the Red Claw in Y0.
Red Claw (2)
  • Race: Lizard Men
  • Class: Military
  • Location: Hex 3143
  • Rating (SLMR): 4475
History
  • Arrived Winter Y0, traveling overland from the south.
Hex 1116
  • Terrain: Forested Hills
  • Features: Nothing of note.
History
  • The Followers of Doz first appear here in Y0, but establish no permanent presence.
Followers of Doz (3)
  • Race: Goblin
  • Class: Pilgrims
  • Location: Hex 1116
  • Rating (SLMR): 8457
History
  • Native group first discovered Summer Y0.
Hex 0401
  • Terrain: Forested Hills
  • Features: Gnoll Village (one road needed)
History
  • First settled by the Gravemaker Clan in Y0, who establish a small settlement.
Gravemaker Clan (4)
  • Race: Gnoll
  • Class: Military
  • Location: Hex 0401
  • Rating (SLMR): 4784
History
  • Arrived Autumn Y0 from the northwest.
  • Established settlement in Hex 0401 in Winter Y0.
Hex 4734
  • Terrain: Mountain Coast
  • Features: Creature Lair
History
  • Occupied by the Sea Tempest Pirates in Y0.
Sea Tempest Pirates (5)
  • Race: Goblin
  • Class: Pirates
  • Location: Hex 4734
  • Rating (SLMR): 4784
History
  • Arrived Autumn Y0 by sea from the north.
Yeah... I can see this isn't going to convey well to blog-format. We'll have to find a better way.

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