Another iteration of this WIP test map. Since this is only a test it has some odd features (like matching crevices). It doesn't really make much sense as a dungeon any more, but it's been a nice little testbed for this style.
- Lava pools in the southwest room.
- Slightly different style of water / pools.
- A few different pit representations, covered, open, and water-filled.
- Up and down shaft indicators.
What do you think?