Last week's post covered some of the changes/improvements I made to my base in my current game of Minecraft. Since then, I've been doing a bunch of random stuff, but I don't seem to have a lot to show for my efforts. Call it housekeeping. Much like my activity this past week, this post is probably going to be a bit disjoint.
Tuesday, February 16, 2016
Wednesday, February 10, 2016
A Dungeon Map
I was messing about with some black and white mapping in Gimp/Inkscape today, and this is the result. Nothing particularly fancy, just a traditional dungeon complex.
These maps are sized for standard letter-sized paper (8.5x11 inches). They're also scaled for VTTs, 75px per five-foot square, the same scale as the black and white maps I've published on DriveThruRPG.
This work by Mark A. Thomas is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Player Version |
These maps are sized for standard letter-sized paper (8.5x11 inches). They're also scaled for VTTs, 75px per five-foot square, the same scale as the black and white maps I've published on DriveThruRPG.
This work by Mark A. Thomas is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Monday, February 8, 2016
Minecraft - Home Improvements
After my somewhat disastrous trip to the Nether last report, I spent last week working on base improvements. After upgrading base power to provide more efficient ore processing and a more energy for farming, I started working on a Botania setup. This proved interesting since there have been some changes to recipes since I last used this mod. Here's how things turned out.
Tuesday, February 2, 2016
Clawback Crawlers
Rolling plains and prairies may look like pleasant green seas, but the head-high grass hides deadly creatures such as Clawback Crawlers. These stealthy, serpentine creatures attack from hiding and can bring down large antelope and buffalo.
Friday, January 29, 2016
Minecraft - A Trip to a Dark Place
I had limited time for Minecraft this week, but I did get a few things done. In the last post, I mentioned doing some basic automation to keep myself supplied, organizing storage, and building a quarry. One out of three ain't bad, right?
Tuesday, January 26, 2016
Skeletal Rangers
Necromancers that have explored the darkest depths of their forbidden art can create Skeletal Rangers. These undead creatures are more durable than skeletons raised by Animate Dead, and they have special abilities that make them dangerous foes.
Friday, January 22, 2016
Minecraft - Relocation
I've been playing my modded Minecraft world a bit since my last post, making slow progress on my base, doing a bunch of mining, and creating a bunch of handy tools using my newly built Smeltery. As I mentioned last time, I wasn't quite sure if I was going to stay put or move my base. I've decided to move, but my new base is not too far away. Here's an update on everything that's happened since my last post.
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