With potential bug mans pursuit on the minds of some of the party, the majority wants to move camp and try to make it more difficult for the enemy to find the potentially vulnerable mules and guards. As the others pack, Mordikarr and Ingvild, two of the three characters against the move, decide to take action. "We're going to go back and set watch on the hole for the night, and see what goes on there. Send someone to relieve us in the morning and to tell us where camp is, and we'll report what we've seen."