Friday, November 9, 2012

Better Late Than Never

Oops, almost forgot to do a five minute map!
Partially Worked Caverns
Extra-fine roller-ball on  3"x3" PostIt. 

Thursday, November 8, 2012

Starting Gear

I'm starting up a new play-by-email game, using Labyrinth Lord as a base rule set. The first order of business is setting up new characters, and part of that process is gearing up. Here's the starting gear setup we'll be using:


All characters start with 3d8x10 gold pieces. Each character also begins with a backpack containing two small sacks, a bedroll, a waterskin, flint and steel, a spare cloak, and ten days of trail rations. Roll 1d8 on the following list for additional gear.

1)    8 torches, 50' silk rope
2)    2 oil flasks, lantern
3)    1 scroll case, 5 parchment, ink and quill
4)    1 flask holy water
5)    3 days unpreserved rations, wineskin of good wine
6)    1 grappling hook, 50' hemp rope
7)    1 character-appropriate weapon
8)    Roll twice, re-rolling this result

Pretty basic, with some pretty significant variation in value, but hey, it's going to be a somewhat old-school game, so... appropriate.

Friday, November 2, 2012

Thursday, November 1, 2012

Wednesday, October 31, 2012

Oowombe

The horrific Oowombe are undead creatures, created when corrupt primal energies of foul swamps and marshes reanimate the remains of those trapped and slain by sticky bogs or quicksand.

Tuesday, October 30, 2012

Daruna - A Brief Update and a Map

The Daruna gang are back in town, and settling out their debts and obligations. After selling off their fat, fat loot, they suddenly find themselves with a lot of money. In fact it's an uncomfortable amount to be lugging around, and in their usual non-subtle way, they've not exactly hidden the fact that they have a lot of money.

So they're buying a house.