Wednesday, February 10, 2016

A Dungeon Map

I was messing about with some black and white mapping in Gimp/Inkscape today, and this is the result. Nothing particularly fancy, just a traditional dungeon complex.

Player Version



These maps are sized for standard letter-sized paper (8.5x11 inches). They're also scaled for VTTs, 75px per five-foot square, the same scale as the black and white maps I've published on DriveThruRPG.

Creative Commons License

This work by Mark A. Thomas is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Monday, February 8, 2016

Minecraft - Home Improvements

After my somewhat disastrous trip to the Nether last report, I spent last week working on base improvements. After upgrading base power to provide more efficient ore processing and a more energy for farming, I started working on a Botania setup. This proved interesting since there have been some changes to recipes since I last used this mod. Here's how things turned out.

Tuesday, February 2, 2016

Clawback Crawlers

Rolling plains and prairies may look like pleasant green seas, but the head-high grass hides deadly creatures such as Clawback Crawlers. These stealthy, serpentine creatures attack from hiding and can bring down large antelope and buffalo.

Friday, January 29, 2016

Minecraft - A Trip to a Dark Place

I had limited time for Minecraft this week, but I did get a few things done. In the last post, I mentioned doing some basic automation to keep myself supplied, organizing storage, and building a quarry. One out of three ain't bad, right?

Tuesday, January 26, 2016

Skeletal Rangers

Necromancers that have explored the darkest depths of their forbidden art can create Skeletal Rangers. These undead creatures are more durable than skeletons raised by Animate Dead, and they have special abilities that make them dangerous foes.

Friday, January 22, 2016

Minecraft - Relocation

I've been playing my modded Minecraft world a bit since my last post, making slow progress on my base, doing a bunch of mining, and creating a bunch of handy tools using my newly built Smeltery. As I mentioned last time, I wasn't quite sure if I was going to stay put or move my base. I've decided to move, but my new base is not too far away. Here's an update on everything that's happened since my last post.

Thursday, January 21, 2016

RPG Animal Companions - Dogs and Horses

As promised in this post, here are the experience and quirk tables for dog and horse animal companions, suitable for use in any OSR-ish RPG. If you're looking for mules, check out the previous post.