Thursday, November 13, 2014

PBE Games New Releases

Here's an update on the latest PBE Games releases, available via DriveThruRPG, and RPGNow.

First up are two Uncommon Ground textures. Worn Paper is paper, that is worn (duh), and Crinkle Cut is squiggly, slick stone texture. As with all Uncommon Ground textures, these include four color variants each, and they are licensed for private and commercial use.

Next is One Page #22: Weapons with Weird Tricks. This twenty-entry table is all about weapons, wands, swords, bows, and maces, each with a unique magical enchantment, all can easily be adapted to any fantasy RPG.

This week, I've released three new Dungeons in Blue Small Dungeons, numbers 10, 11, and 12. Each Small Dungeon includes a stand-alone and a geomorph-ready version of an underground locale in classic blue style. These three maps depict a shrine complex, an underground river / dungeon complex, and a watery cliff-face cave complex. The bundle deal map pack containing these three Small Dungeons should be up by the end of this week too [edit: or now].

Here are a couple previews:

Small Dungeons #10

Uncommon Ground - Crinkle Cut

And that's a wrap, thanks for reading!
Mark - PBE Games


PS - Oops, missed one: Dungeons in Blue Sewer Tunnels is a set of simple sewer line passages. As with other simple connector sets, there are no GM versions of these tiles.

Wilds - These are not the Ghosts You're Looking For

After the scouts report their findings, the group decides there's nothing more to gain from investigating the shadowy battle (and no one really wants to go chasing that many things in the dark), so they resettle the mules and double the watch. The rest of the night passes without incident.

Monday, November 10, 2014

Wilds - Before Midnight

Just a short turn this round. The party is scouting the battle sounds from the east, but how they respond to what they find could change the followup action, so it's a bit of an enforced stop in the action.

Friday, November 7, 2014

Tile of the Week #37

The latest Tile of the Week entry. Today's entry is another curved corridor. This one is meeting up with a straight passage, and it's clear there's no trust, a nice portcullis blocks the way. Or does it?

Tile #37 Player Version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Monday, November 3, 2014

The Wilds - Soggy

The night watch rouses the party early the next morning. There's a lot to do. While some work to get the piles of supplies under better cover, the rest of the group and the unburdened mules head out with Strom and Grendor. The intent: to escort the pair at least as far as the river that crosses the Wood Walk. Some party members are still suspicious, some are simply cautious. With the mules unburdened, the group makes better time, limited only by stubby dwarf legs. The weather has cleared up, but it's still a muddy mess on the road.