Friday, June 27, 2014

Tile of the Week #18

The latest Tile of the Week entry, a simple three-way cavern intersection with loose rubble and a few natural steps in one passage.
Tile 18 - Player



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Monday, June 23, 2014

Wilds - Who Watches the Watchmen?

After a bit of R&R, the party spots a troupe of... something, moving through the darkness toward Blackpool Maze. They approach cautiously, and discover the ruin is occupied! Time for some sneaking and scouting.

Friday, June 20, 2014

Tile of the Week #17

The latest Tile of the Week entry. This geomorph depicts the end of a grand hallway. Apparently the miners discovered an unexpected natural cavern while excavating. They've erected a hasty stone wall to block off the cave.

Tile 17 - Player



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Thursday, June 19, 2014

The Wilds - Follow the Pack

After spotting the gnoll pack passing their base camp, the party is on edge, so they make an early start of it. What will they find at the Maze entrance when they arrive?

Monday, June 16, 2014

Wilds - By the Light of the Moon

Sometimes I love random monster checks. This very short turn brought to you by the 1st edition wandering monster tables.

Sunday, June 15, 2014

PBE Games 100th Title

I hit a mental milestone this past week, releasing my 100th PBE Games title via DriveThruRPG, with another dozen or so bundles on top of that. Half that tally is Dungeons in Blue stuff, and another third is Uncommon Ground texture packs. The rest is a mix of game aids and virtual tabletop maps. It's a bit odd to look at my releases spreadsheet and see how long it's gotten. I guess I should hold a sale or something to celebrate.

For now, here's a look at the latest releases, which, unsurprisingly, are all Dungeons in Blue and Uncommon Ground:

In addition, I just updated the Dungeons in Blue Master List to include the latest products and upcoming releases.

That's it for now, enjoy the rest of your weekend, and Father's Day! Thanks for reading.