After a bit of R&R, the party spots a troupe of... something, moving through the darkness toward Blackpool Maze. They approach cautiously, and discover the ruin is occupied! Time for some sneaking and scouting.
Monday, June 23, 2014
Friday, June 20, 2014
Tile of the Week #17
The latest Tile of the Week entry. This geomorph depicts the end of a grand hallway. Apparently the miners discovered an unexpected natural cavern while excavating. They've erected a hasty stone wall to block off the cave.
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
Tile 17 - Player |
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
Thursday, June 19, 2014
The Wilds - Follow the Pack
After spotting the gnoll pack passing their base camp, the party is on edge, so they make an early start of it. What will they find at the Maze entrance when they arrive?
Monday, June 16, 2014
Wilds - By the Light of the Moon
Sometimes I love random monster checks. This very short turn brought to you by the 1st edition wandering monster tables.
Sunday, June 15, 2014
PBE Games 100th Title
I hit a mental milestone this past week, releasing my 100th PBE Games title via DriveThruRPG, with another dozen or so bundles on top of that. Half that tally is Dungeons in Blue stuff, and another third is Uncommon Ground texture packs. The rest is a mix of game aids and virtual tabletop maps. It's a bit odd to look at my releases spreadsheet and see how long it's gotten. I guess I should hold a sale or something to celebrate.
For now, here's a look at the latest releases, which, unsurprisingly, are all Dungeons in Blue and Uncommon Ground:
That's it for now, enjoy the rest of your weekend, and Father's Day! Thanks for reading.
For now, here's a look at the latest releases, which, unsurprisingly, are all Dungeons in Blue and Uncommon Ground:
- Dungeon Wall II and Scarred and Stained are distressed and damaged stone textures.
- Grand Caverns is a tunnel / transition geomorph set for Dungeons in Blue.
- Set P, Set Q, and Set R, along with Triple Pack Six, are regular tile sets for Dungeons in Blue.
That's it for now, enjoy the rest of your weekend, and Father's Day! Thanks for reading.
Friday, June 13, 2014
Tile of the Week #16
The latest Tile of the Week entry is a squared off tunnel to grand cavern transition. There's an elevation change and staircase in the central chamber, along with a small well.
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
Tile 16 - Player |
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
Thursday, June 12, 2014
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