Things get interesting as the party faces off against a couple of brutish creatures armed with pole arms and deal with tight spaces!
Monday, March 3, 2014
Sunday, March 2, 2014
Wilds - A Brief Backgrounder
By request, here's some of the background on my Wilds game. It's fairly brief, because this game was proposed as a dungeon crawler, so there wasn't great need for world-building. This post covers local geography and the main population centers nearby.
Friday, February 28, 2014
Tile of the Week #1
If you follow my blog, you probably know that I produce Dungeons in Blue, geomorphs for the virtual tabletop. When I work on these I'm usually building them a sheet at a time, which can be daunting sometimes. I decided to start doing some individual tiles and this is the result. I'll be (trying) to post up a tile each week, providing both GM and player versions and covering the usually quarter/half/full sizes as usual. Without further ado, here's the first entry, a quarter-sized cavern tile.
I'm also playing with a show / hide button here, so if things look wonky or a tile is missing, have patience (edit: looks like that's working, if not, please let me know).
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
PS - in case it's not clear, you can right-click / save and download these images.
Player Version |
I'm also playing with a show / hide button here, so if things look wonky or a tile is missing, have patience (edit: looks like that's working, if not, please let me know).
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.
PS - in case it's not clear, you can right-click / save and download these images.
Wilds - Hard-headed
Start Date: August 29, Year of the Badger, mid-morning
Start Status: Where there's fire...
Start Location: Blackpool Maze
Start Status: Where there's fire...
Start Location: Blackpool Maze
Thursday, February 27, 2014
Nameless Coast - Group Events
Last post I laid out some general thoughts on how I was going to populate the Nameless Coast with groups. Part of that process is having events occur to groups over the course of time. Here's a start on a list of events that might show up.
- New Arrivals - additions to the group.
- Group Division - splitters!
- Resource Exhausted - time to move on?
- Resource Discovery - time to settle down?
- Natural Disaster - trouble at the mill!
- Disease - bring out your dead!
- Scarce Food Supply - so hungry.
- Rich Food Supply - so fat.
- Internal Conflict - Economic - the rich get richer, the poor get poorer.
- Internal Conflict - Social - that ain't right!
- Internal Conflict - Military - we're takin' over, see?
- Internal Conflict - Religious - kill the heretic!
- External Conflict - Economic - your stuff, give it to us!
- External Conflict - Social - death to vermin.
- External Conflict - Military - we'll call it a police action.
- External Conflict - Religious - kill all the heretics!
- Trade Alliance - nice stuff you have there.
- Military Alliance - two are stronger than one.
- Social Alliance - why can't we be friends?
- Religious Alliance - what's so funny 'bout peace, love, and understanding?
Wednesday, February 26, 2014
Nameless Coast - Arrival
In the last Nameless Coast post, I outlined the major races I was going to use in this little sandbox. Over the last few days I've laid out a basic method of populating the area and tweaked the races tables to suit. Now I have a plan.
Tuesday, February 25, 2014
Wilds - Get Killed With Fire?
Last time the party discovered a fortified hall, complete with arrow slits. Wonder how this is going to turn out? My guess is poorly for someone.
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