Yep, it only took three days to die. After spending the night in the village I stumbled over, I ran outside a bit too quickly for someone with one life left. A skeleton put an end to me, and we know what that means... respawn!
Saturday, December 14, 2013
Friday, December 13, 2013
Minecraft: The New Era (Day Two)
Another day, another aaah, run away! After spending the night huddled in my little hole in the wall, I ran outside, hoping to find something useful. Instead I found several zombies, a giant spider, and a couple creepers. I managed to defeat the horde and gained a bit of string and some rotten meat for my troubles. At least I won't die of starvation.
PBE Games - Catching Up
I failed Marketing 101 last week, because I didn't announce the new stuff. Here's the list from this week and last:
Lastly, I'm working on a quick set of Dungeons in Blue tiles that are simple corridors and intersections. One of my customers noted a distinct lack of plain connections, so I thought I'd pull together a quick set to fill the void. This should be done later today.
Edit: aaaand done! Corridors and Intersections is now available as pay what you want.
That's it for today. Have a good weekend!
- One Page Number Eight : Woodland Features and Hazards
- One Page Number Nine : Desert and Wastelands Features and Hazards
- One Page Number Ten : Plains Features and Hazards
- One Page Pack #2 : Containing #6 to #10
Lastly, I'm working on a quick set of Dungeons in Blue tiles that are simple corridors and intersections. One of my customers noted a distinct lack of plain connections, so I thought I'd pull together a quick set to fill the void. This should be done later today.
Edit: aaaand done! Corridors and Intersections is now available as pay what you want.
That's it for today. Have a good weekend!
Thursday, December 12, 2013
Minecraft: The New Era (Day One)
I haven't played Minecraft in quite a while. I went through a period of messing with mods, including some huge mod-packs full of technology and such, but got tired of keeping them up to date with core changes. Since things have changed a lot since the last time I really delved into the game, I decided to start from scratch with a vanilla world and check out what's new. Day one begins...
The Wilds - The Trail Goes Cold
Last time the party was quasi-pursuing a group of troglodytes through the dungeon, hoping to finish off the pack before the creatures set an ambush or doubled back. The group got sidetracked when they rescued a human... slave? prisoner? food-source? from a pit in one of the nearby chambers. Carrying on...
Friday, December 6, 2013
Firefall - Battleframe Progression
I got tired of digging through the wiki for this stuff, so... tables!
Note that this information is now completely out of date. Retained for posterity.
Frame | Constraint Resource | Item | 1x45 Accord Merit Point | 3x10 Accord Merit Point |
---|---|---|---|---|
Accord Assault | Methine | Assault Accumulators | Weapons Grade Crystite | Hardened CPU |
Firecat | Nitrine | Firecat Thermocouples | Tactical Firmware | Milspec Actuator |
Tigerclaw | Octine | Tigerclaw Transducers | Weapons Grade Crystite | Classified Energizer |
Accord Biotech | Xenografts | Biotech Nano-Manipulators | Tactical Firmware | Hardened CPU |
Dragonfly | Biopolymer | Dragonfly Bio-Diffusors | Weapons Grade Crystite | Milspec Actuator |
Recluse | Petrochemical | Recluse Nano-Toxins | Tactical Firmware | Classified Energizer |
Accord Dreadnaught | Ceramics | Dreadnaught Dampeners | Weapons Grade Crystite | Hardened CPU |
Arsenal | Radine | Arsenal Magnetic Accelerators | Weapon Grade Crystite | Classified Energizers |
Mammoth | Silicate | Mammoth ArcNodes | Weapon Grade Crystite | Classified Energizers |
Rhino | Carbon | Rhino Energizers | Tactical Firmware | Milspec Actuator |
Accord Engineer | Toxins | Engineer Arrays | Tactical Firmware | Hardened CPU |
Bastion | Regenics | Bastion Dielectrics | Weapons Grade Crystite | Milspec Actuator |
Electron | Anabolics | Electron Accelerators | Tactical Firmware | Classified Energizer |
Accord Recon | Iron | Recon SIN Configuration Module | Weapons Grade Crystite | Hardened CPU |
Nighthawk | Copper | Nighthawk Target Acquisition Unit | Weapons Grade Crystite | Classified Energizer |
Raptor | Aluminum | Raptor Electroconductors | Tactical Firmware | Milspec Actuator |
Item | Thump Dump | Copacabana | Trans-Hub Command | Sunken Harbor |
---|---|---|---|---|
Classified Energizer | x | x | x | |
Hardened CPU | x | x | ||
Milspec Actuator | x | x | x | |
Tactical Firmware | x | x | ||
Weapon Grade Crystite | x | x |
Wilds - Follow that Trog!
Last post the party was finishing off several trogs in a brief battle. Some of the party had spotted more creatures fleeing the scene, and the group was slightly split by room configuration. What could possibly go wrong?
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