Last turn the party found a room with a weird mechanism and a couple levers inside, this turn they move on to some more aggressive door-bashing, with the usual results. What follows is actually two turns combined.
Tuesday, November 26, 2013
Friday, November 22, 2013
PBE Games - New One Pages
I guess I neglected to post an announcement last week about the lone product I published, so let me quickly catch things up:
Next week I'll be publishing three more Dungeons in Blue tile sets, available individually or as a triple pack bundle. I'll also be updating the Master List index to reflect all the latest Dungeons in Blue products.
- One Page #6 : Second-hand Gear provides twenty pieces of experienced adventurer's gear for your party's consideration.
- One Page #7 : Instant Plot Hooks gives you twenty ideas for short scenarios you can use to round out a session.
- One Page Pack #1 is a bundle deal that includes One Page #1 through #5, at a discount of course.
Next week I'll be publishing three more Dungeons in Blue tile sets, available individually or as a triple pack bundle. I'll also be updating the Master List index to reflect all the latest Dungeons in Blue products.
Thursday, November 21, 2013
Firefall - First Impressions
Two of my regular video-gaming friends started playing Firefall by Red 5 Studios a while back, and the game is now in open beta, so I thought I'd give it a try, mostly to shut up my friends, as shooters are not really my thing these days, old-gamer reflexes being old-gamer reflexes. Here are some quick first impressions based on 15-20 hours of play.
Friday, November 15, 2013
Wilds - A Brief Interlude
After the chaotic fight with the trogs, the party was pretty well beaten up and out of healing spells. They decided to fall back to camp and rest up for a day or so. It turns out this was a Good Thing (TM), as the next morning Maro suffered a bout of fever, and was weak and listless all day. He asked Durego for his opinion, and a brief check revealed a major rash on the elf's back and leg. After checking with the others (no one else has similar symptoms), Locky remembered the giant ticks. One of them had bitten Maro, and he'd had these fever fits since. Durego decided to use the party's cure disease scroll on the elf, and shortly thereafter the rash and major symptoms disappeared. This was a good thing, tick fever is deadly over time, and Maro was already down two strength and two constitution. After full recovery the party made an early start back to the Maze, and headed in after scouting the surface...
Friday, November 8, 2013
PBE Games - Small Dungeons #3 / Map Pack Now Available
Pretty much what it says in the title. The third Dungeons in Blue Small Dungeons map is now available on DriveThruRPG, as is a bundle deal featuring all three maps in this series. Small Dungeons are dual-purpose virtual tabletop maps: each contains stand-alone and geomorph-ready versions of, well, a small dungeon. Player and GM versions of each map are provided. All maps are drawn in the classic blue style at 100px per five-foot square, and are fully compatible with Dungeons in Blue geomorphs. Here are the links:
Here's the preview image from Small Dungeons #3, which shows the player version of both maps. As you can see this is a cave complex, with some rather disjoint caverns. Luckily the GM version of the map shows some secret details.
Thanks for reading, have a great weekend!
- Small Dungeons #3 Map
- Small Dungeons Map Pack #1 (a three map bundle)
Here's the preview image from Small Dungeons #3, which shows the player version of both maps. As you can see this is a cave complex, with some rather disjoint caverns. Luckily the GM version of the map shows some secret details.
Thanks for reading, have a great weekend!
Thursday, November 7, 2013
I Have Powers - Minor Powers
One of the things I've done in my current Labyrinth Lord game, is give each main character a small perk power that matches up with their character concept. These are simple bits that may or may not be useful in play, but give each player a little something to call their own. Some of these were adapted from other systems, some adapted from spells, some were just made up.
Here they are...
Here they are...
Monday, November 4, 2013
Wilds - Divided We Fall
The last few turns of my Wilds play-by-email Labyrinth Lord game have involved a rather convoluted series of split-party actions (always a good thing in the dungeon -- not!). One of the nice things about PBEM games is that you can deal with split up scenes fairly well. Typically I mail out a global turn to our main mailing list, with occasional side notes to individuals as needed. When the party splits up, the main turn gets boiled down to a summary of time and locale, and each sub-group gets a tailored message. In this case, some of the sub-groups were one character.
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