So how does one level up a mule?
The party continues their fight against the blood-sucking giant ticks that invaded their camp at nightfall.
Monday, August 26, 2013
Thursday, August 22, 2013
Wilds - Tick TOCK!
Last turn, the party was ambushed by some multi-legged creatures that had been lurking in the trees above their camp. Let's see how that works out... Who lives? Who dies?
Wednesday, August 21, 2013
Photo of the Week
In an effort to A) force myself to take more photos, and B) to post more often, I'll be posting a picture or two each week from recent photo sessions. Most of these will be nature/outdoor stuff, with some macro stuff in the mix. In some cases, like today, I'll be including GIMP-processed versions of the image as well.
Today's image is of a giant horsefly that decided to do some sunbathing on my patio.
Images copyright Mark A. Thomas
Creative Commons CC BY-NC 3.0
Today's image is of a giant horsefly that decided to do some sunbathing on my patio.
Original image |
Cropped and sfx'd using G'MIC in Gimp |
Creative Commons CC BY-NC 3.0
Tuesday, August 20, 2013
Wilds - I Spire
When we left the party, they'd just returned from a round of spire-hopping, a process they continue for a while longer. They also try a few new tests. Raúguey stays behind at the base camp while the others take a trip in the spire to prove that the spire itself doesn't move (it doesn't). They find destinations that are solid walls of ice, bitterly cold ocean water, snowy hills, tundra, and a walled-up chamber completely enclosing the spire.
Friday, August 16, 2013
Items of Power - Volume Three
Friday, August 9, 2013
Random Tables II - More Excel
A few days back I posted an ultra-simple example of a random table in Excel. Since I'm making a few tables for another project, I thought I'd do a slightly more complex (and useful) example, and explain how it works. Here's the basic table, which uses a percentile dice roll and has variable ranges for each table entry.
Thursday, August 8, 2013
Wilds - Click Your Heels Together Three Times
After debating the wisdom of exploration versus continuing to try combinations in hopes of getting home, the party elects to do a quick scout of the immediate area, keeping the spire in sight. Leaving the hirelings inside with the beasts, Ohwatoo, Dagmarten, and Locky do a quick survey of the immediate area around the tower, while Raúguey, Ingvild, and Durego investigate the various piles of stone they can reach. Rawon, Mordikarr, and Maro spread out a bit and scout out a few hundred yards into the woods.
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