Wednesday, October 17, 2012

Island Forge - A Guard Tutorial

This is another tutorial on using Island Forge's Island Builder. This time we're going to create a guardian creature using three actors, the guardian, something to appease it, and the person being guarded. You can see this in game by visiting the Isle of Test, and checking out the Guard Bunny, Sir Robin, and the nearby Pile of Grain. Save the grain for last so you can see the guard functionality.

Tuesday, October 16, 2012

Guild Wars 2 - The Thrill Is Gone

I really want to love this game, but these days it's getting harder and harder. When the game launched at the end of August, I was very excited by the prospect of dynamic events. Instead of dealing with the typical quest-giver model, dynamic events pop up across the map as you travel about, providing opportunities for interaction and combat. What's more, as events succeed or fail based on player action, the world shifts and changes as a result (within certain limits of course).

Therein lies the problem.

Monday, October 15, 2012

Island Forge - FedEx Quest Tutorial

I've been feeling guilty about ignoring Island Forge, especially now that the game's developer has run a successful Kickstarter, and moved to a free to play model. I logged back in this morning, poked around my large-scale island project, and realized I had a lot left to do. That's still work in progress, but I decided I'd do something small and useful too, so here's a quick tutorial on how to create a FedEx style quest.

Friday, October 12, 2012

Homicide - The Truth of the Matter

Gabe Babbett. Our two detectives, Evan Stacy and Jeff Long, were finally sitting across the interrogation-room table from their primary suspect. They know quite a bit about Babbett already; felony record, parole violation, lied on his job application, fingerprints on the murder weapon, witnessed fighting with Marin, ID'd trying to sell the stolen documents. In short, he's screwed.

Monday, October 8, 2012

Island Forge - Now Free to Play

I just received a note from Nyhm, the developer of Island Forge. He's just moved Island Forge to a free to play model, so if you've tried the game out, or didn't because it was fee-based, now's the time to give it a chance!

I wrote a couple of posts about this game a while back. You can read them:


Now I really have no excuse to not finish the island I started...

Sunday, October 7, 2012

Guild Wars 2 - Karma Food Vendors


The following is a concise listing of known renown heart vendors that sell food items in bulk. It also lists the food items available from crafting master chefs and city karma vendors. This list should provide access to all karma-based items, though it may not list all vendors (yet). Each entry lists the item and its karma cost, then each vendor, their zone, and the nearest waypoint to their location. As always, corrections and additions are welcome. Just leave a comment!

Thursday, October 4, 2012

Homicide - Remote Control

Last time, we had a pretty good lock on the events surrounding our two murders. We still have some loose ends to tie up though. Let's get to it!