With the basic nature of the flying foes in Nest Tower discovered, the party decides to avoid a fight with flying foes and seek riches elsewhere. After a quiet night, they pack up and head back to the hirelings and guards. Once reunited with the others they pack up everything, head for the Needle jump to the Fridge, and recover all their supplies, a series of tasks that takes quite a while.
Once everything is reorganized, the party heads northwest, threading the gap between Nest Tower and Corpse Hill, making a beeline for for Tragor's Hold. Once again the group discovers how painfully slow it is to travel with heavily laden mules. Dusk finds the party just a handful of miles northwest of FOB1 (which was undisturbed since the party's last visit).
"At least it isn't us," answers Ohwatoo.
"Should we bury them?" asks Durego.
"We don't have time for that nonsense. We just spent weeks dealing with a corpse. I don't want to waste more time on these unknowns," says Ingvild.
"We wouldn't have wasted that time if we'd done the right thing in the first place."
Maro sighs and shakes his head, eyes on the surrounding woods. Raúguey says, "Maybe we should search the area, see if they left anything behind."
I know you guys have a good plan in place, but with the holiday coming I thought I'd give you something to mull over along the way.