Friday, October 10, 2014

Tile of the Week #33

The fourth Tile of the Week entry in the current quarter-geomorph series featuring sewer tunnels. This one depicts two different hallway styles meeting at a corner. A couple of planks create an improvised bridge across the sewer line, and a short stair leads down.

Tile of the Week #33 - Player version

All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.


  1. Shoudl teh player version really have the outline of the secret room?

    1. My choice has been to have the ground spaces /details shown for secret areas, so the GM can uncover them via fog of war when the invisible secret door is discovered.

      It's one of those, "no choice is right" problems, I think. For example if you don't show secret floors, what happens when a tile has two halves separated by a secret door? Do you show only one half?

      If you prefer to hide them, it's fairly easy to use a rectangle tool to cover the area with standard blue (hex 18769d) until the secret door is discovered.

      Hope that clarifies!


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