Saturday, February 3, 2018

The Colony - Bait and Switch

The teleporter recharge cycle gives a few minutes respite, and the party uses the time to set an ambush. Rennard trots up the stairs to ensure the exit path is clear while those with ranged weapons take position near the bottom of the long staircase. Brigg and Zenobe place torches where they'll light the portal circle and Zenobe prepares an oil flask for throwing.

Rennard reports the passages above are clear, at least to the statue room and he, along with everyone else, settles in to wait. Time passes and Brigg says, "That should be long enough for the teleporter to recharge. Be ready!"

More time passes. After another 10 or 15 minutes, Smoke starts getting twitchy. "I don't think they're coming. I told you they were moving down the tunnel to the west. I think we scared them off. Should we go back for those gems?"

"No. They may be setting a trap of their own, and we're pretty beat up," answers Jinx. "I say we head to town to rest and recover. We can fill in the others and see if there's any news."

A few more minutes pass, and finally, Zenobe says, "Right, let's go!" Brigg trots around the platform and grabs the extra torch while the others cover him, then everyone heads upstairs. "Give me a minute," says Brigg. He pulls out a spike and drives it under the edge of the door leading to the stairs. It's a tight fit and may or may not hold. "At least we'll know if something comes through."

The party resumes their usual marching order and heads back through the statue room, setting off the disembodied voice once again. North, through the passages, then east and south through the mine tunnels to the shaft leading up. After climbing the ladder, they head south and out into an intense storm. Gusty winds shake the trees and the heavy rain turns the open area around the mine entrance into a muddy mess. "Great," mutters Smoke. "Soaking wet again."

The party starts marching and makes reasonable time. They arrive at the gates of New Kavlin shortly after noon and are at the White Tulip 20 minutes later. As the adventurers dry off, clean up and eat a hot meal, Castor and Zenobe tend wounds and Brigg, Jinx and Smoke update the others on the events of the expedition. Castor shares his story and updates the travelers on recent departures (Mendel and Adrienne). Hagan mentions Chance and her interest in getting involved with the group's adventures.

End Date: August 23rd, early afternoon
End Status: Home
End Location: The White Tulip, New Kavlin

As a brief follow up, each member of the party earned 540 XP for this trip. A rather paltry amount, but they recovered no treasure and only recorded a few kills -- possessed miners, a possessed ogre, and a couple rocktopuses. Sometimes they should listen more closely to Smoke's advice, I think. Those fire opals... nothing could go wrong from taking those, could it?


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