Black powder weapons are somewhat cumbersome and require powder and shot. Matchlock weapons also require a slow match to fire. Wet conditions can affect weapon performance, and they're loud. The tables below list the various weapons and accessories and summarize their performance.
- Range indicates base range (max increments).
- Pistols and dragon are -2 to hit per range increment
- Muskets and blunderbuss are -1 to hit per range increment
- Firearms have a penetration rating.
- If the natural to hit roll exceeds penetration, roll damage twice
- All pistol weapons (including dragons) can be loaded and fired in a single round
- All other guns take a full round to load and a full round to fire
Guns |
Accessories |
- (*) Bayonets fit blunderbusses and muskets.
Misfires
Gunpowder weapons are temperamental. They have a chance of misfiring when used.
- Matchlocks, dragons, and blunderbusses misfire on a to hit roll of 1-2
- Wheellocks misfire on a to hit roll of 1
- It takes 2 rounds to clear a misfire
How does penetration works, rule wise ?
ReplyDeleteIf the natural to hit roll matches/exceeds the penetration number, and the attack succeeds, the player rolls damage twice against the target.
DeleteExcellent. Thanks.
ReplyDelete