Friday, May 15, 2015

Tile of the Week #76

Here is today's Tile of the Week entry. This is the third of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a double-wide cavern that ends in a large worked mine area or under construction cave.

Tile 76 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Monday, May 11, 2015

Wilds - East Bound

With the crypts cleared, there is little left to do in Pillar Vale. The collapsed entrances hold some interest, but the party has few tools for excavation, and the wiser party members have finally realized the dire state of their supplies. Even Raúguey's pleas to pick up the cached supplies the group left near Hill Hole fall on deaf ears. Durego says, "We need to head straight back. Odds are we're going to lose at least one mule. If we start losing mules, we can't haul the food we need or the loot we've recovered. We've scored big. Let's get it to safety."

Friday, May 8, 2015

Tile of the Week #75

Here is today's Tile of the Week entry. This is the second of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a typical 10-foot hall that ends in a couple of small rooms.

Tile 75 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Thursday, May 7, 2015

Wilds - Jackpot

With the shades defeated, the party turns its attention to the usual subject, grave-robbing.

Monday, May 4, 2015

The Wilds - Keep your Dead, Really

The party continues to fight the undead shades they encountered in the crypts beneath Pillar Vale

Sunday, May 3, 2015

PBE Games - Dungeons in Blue Mines Packs

There are now three new Dungeons in Blue geomorph packs available on DriveThruRPG / RPGNow. The Mines #1The Mines #2 and The Mines #3 all depict rough-hewn, unfinished corridors and chambers supported by irregular pillars and posts. You can use these tiles to represent mine tunnels or areas that are under construction. All three map tile sets are also available in a discount triple pack.

Since I have a bit of a technical issue getting the preview for #3 posted to DTRPG, I thought I'd share it here. It's fairly representative of all three geomorph sets.


As you can see, there are crossover tiles that connect mines-style tunnels to other room and passage types.

That's it for this update, thanks for checking it out!

Friday, May 1, 2015

Tile of the Week #74

Here's the latest Tile of the Week entry. This is the first of four quarter-sized, dead-end tiles, each with a different connecting passage type.

Tile #74 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.