Friday, May 9, 2014

PBE Games - New Release Roundup

Here's a summary of recent PBE Games releases, including a bunch of Uncommon Ground textures, new Dungeons in Blue geomorphs, and a new One Page table. Starting with Uncommon Ground:

I've also released the Uncommon Ground Sampler, a set of six one-off color variants of existing texture packs, available as a pay what you want package. These are all new color schemes, not available in the base texture packs they're taken from. As a whole they provide a no/low cost intro to the series.

Uncommon Ground Sampler Preview
For Dungeons in Blue, I've released three new geomorph sets that introduce cross-tile water features. Each tile in Set M, Set N, and Set O includes a river or lake / sea feature that crosses between tiles (and these three tile sets are available in a discount bundle here). All these features are seamless with similar water features, though obviously they do not tile well with standard tiles. Cross-tile water features are one of three new tile borders I'm working on now. The other two are grand hallways and grand caverns, double-wide passages that link up in the same manner as regular tile edge passages. I'll also be putting out a number of transitional tiles to deal with standard / grand passage linkages. Lots of new stuff Coming Soon (TM). Also, be sure you check out the Tile of the Week series right here on the blog. Each week I'll be publishing one or more new tiles, all compatible with Dungeons in Blue. This week's entry, for example, is a pair of cross-tile river geomorphs.

Dungeons in Blue Set O Preview

Last up: One Page #18 - Minor Powers which features ready-to-use mundane and magical powers and feats for your fantasy role-playing game. Give your players a little perk or add color to a favorite NPC with these abilities!

That's it for today. As always, thanks for reading, have a great weekend!

Tile of the Week #11

The latest Tile of the Week entry. This week's entry is actually two half-tiles, and they're part of a new style I'm doing that feature cross-tile water courses. Each of these tiles has half a stream running along one edge. Stick them together to make a single full tile. Next week's entry will show a little trick for combining multiple tiles in this format.
Player Tile 11A
Player Tile 11B



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Thursday, May 8, 2014

Wilds - Too Oily

There's a moment of surprise as the oil spatters across the floor, but the flying torch prompts swift action. The recent fight in the so-called Fire Room burns clear in everyone's memory. "GET OUT!" yells Durego, turning and leading the charge back into the bugbear lair. He and Mordikarr crowd into Maro, who grabs Rawon and runs. In the lair, Ohwatoo and Tesso dive out of the way as best they can...

Tuesday, May 6, 2014

Diablo 3 - Cursebreaker

Time for another concise achievement list! This table summarizes all the Cursebreaker achievements, act by act. It includes name, location, type, and if the event is available as a bounty (if confirmed - there are several entries that are still question marks). You can find more Diablo 3 pages here.

Friday, May 2, 2014

Tile of the Week #10

The latest Tile of the Week entry. This entry is one of a new style I'm working on, which features geomorph-crossing water features. The river and lake edges will match up between these tiles (though a few older tiles are out of luck, as their water edges weren't designed with this system in mind). This particular tile shows a river (well, stream really), leading into an underground lake or sea. To the north, someone's excavated a fortified tunnel system, while to the south, natural caves lead away from the watercourse.

Tile #10 - Player Version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Thursday, May 1, 2014

Wilds - Further Exploration

A big chunk of exploration and roaming here. The party is facing a ton of choices, and they're not 100% sure which way they want to go. This report covers two turns.