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Thursday, February 28, 2013
The Wilds - Around and Around
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The party is back in the caves, and continuing their explorations. I forgot to post Monday's turn, so here's a double-header that co...
Thursday, February 21, 2013
The Wilds - On the Odor Hand...
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As the group presses on, there's a bit of confusion at the crossroads. Raúguey impatiently chooses a tunnel and starts things moving. ...
Monday, February 18, 2013
The Wilds - Carp Tarp
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In which the party deals with a sprung trap and opens a chest. Carp tarp, is a running joke within my group, referring to an unfortunate ty...
Saturday, February 16, 2013
Deadly Blows - Now on DriveThruRPG
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A few months back , I wrote about Deadly Blows , web-based, system-agnostic, critical hits tables for fantasy RPGs. I'm happy to announc...
Friday, February 15, 2013
The Wilds - Back in the Caves
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I've missed a couple posts from this game, mostly because there was administrative stuff to deal with, and that's no fun to read abo...
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Wednesday, February 6, 2013
The Wilds - Escape from Cold Caves
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Twenty turns in, and the party is headed back to town, battered, bruised, and hopefully a bit richer...
Thursday, January 31, 2013
The Wilds - There Will Be Blood!
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Well, this proved to be a very ugly turn for the party. They found themselves facing off against a couple of nasty foes, and had to pull ou...
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