Monday, October 15, 2012

Island Forge - FedEx Quest Tutorial

I've been feeling guilty about ignoring Island Forge, especially now that the game's developer has run a successful Kickstarter, and moved to a free to play model. I logged back in this morning, poked around my large-scale island project, and realized I had a lot left to do. That's still work in progress, but I decided I'd do something small and useful too, so here's a quick tutorial on how to create a FedEx style quest.

Friday, October 12, 2012

Homicide - The Truth of the Matter

Gabe Babbett. Our two detectives, Evan Stacy and Jeff Long, were finally sitting across the interrogation-room table from their primary suspect. They know quite a bit about Babbett already; felony record, parole violation, lied on his job application, fingerprints on the murder weapon, witnessed fighting with Marin, ID'd trying to sell the stolen documents. In short, he's screwed.

Monday, October 8, 2012

Island Forge - Now Free to Play

I just received a note from Nyhm, the developer of Island Forge. He's just moved Island Forge to a free to play model, so if you've tried the game out, or didn't because it was fee-based, now's the time to give it a chance!

I wrote a couple of posts about this game a while back. You can read them:


Now I really have no excuse to not finish the island I started...

Sunday, October 7, 2012

Guild Wars 2 - Karma Food Vendors


The following is a concise listing of known renown heart vendors that sell food items in bulk. It also lists the food items available from crafting master chefs and city karma vendors. This list should provide access to all karma-based items, though it may not list all vendors (yet). Each entry lists the item and its karma cost, then each vendor, their zone, and the nearest waypoint to their location. As always, corrections and additions are welcome. Just leave a comment!

Thursday, October 4, 2012

Homicide - Remote Control

Last time, we had a pretty good lock on the events surrounding our two murders. We still have some loose ends to tie up though. Let's get to it!

Wednesday, October 3, 2012

Gaming Paper - Better than Expected

During my last Daruna game session I finally had the opportunity to use the roll of Gaming Paper I had received as a gift a while back. If you're unfamiliar with the product, it's a one-inch grid printed on coated paper in a 30-inch wide, 12-foot long roll. It has the same feel as a nice-quality wrapping paper.

Tuesday, October 2, 2012

Blade of Reflection

The Blade of Reflection is a long, broad-bladed bastard sword. It is fitted with an unadorned, straight guard of blueish steel and a pommel of the same material. The grip is rough black leather wrapped with copper wire. The blade is fashioned from an unknown material, a substance that appears to be pure, polished silver, but rings like fine crystal when tapped. The Blade's cross-section is a flattened hexagon, and its edges never show any sign of wear or damage. The weapon is about 55 inches from tip to pommel.