Thursday, May 31, 2012

Minecraft - Infrastructure

Digging a lot of holes in the ground, that's what it's been. I've been working on getting Minecraft infrastructure in place to support building operations, and things are proceeding nicely. If you recall I set some rules for building and goals to achieve when I started this build. I've made some progress on this and refined rule three, here are the results.

Wednesday, May 30, 2012

Homicide: Mommy Knows

The next turn in my ongoing Mythic GM solo game begins as Evan and Jeff wrap up their interview with Mike Lewis, property manager at College Place Apartments (yeah I just made that up, who's going to argue in a solo game?) We were left with two likely courses of action:
  • Find out more about the mystery person in the rental office, who popped up as an altered scene element in the last turn.
  • With Lewis's permission, look around Michelle Allen's apartment, since she is the owner of the actual murder scene (her car).
The current context looks like this (after a few tweaks post-session):

Tuesday, May 29, 2012

Minecraft: Build Again!

So it begins, my second Minecraft let's play build. I've done a bit of work on this in the background, and have a few pictures to show off where things are headed:

Minecraft: A New Beginning

I've been figuring out what to do with my next Minecraft project. My last build started pretty solid, but I lost steam before I was really done, and ended up walking away from the project before it was really complete. For the next project, I'm putting together some rules and goals, both to provide an increased challenge, and to give me a bit more focus. I'm also going to go for a more modern build, something I haven't really done before.

Monday, May 28, 2012

Homicide: Fill the Blanks

This is another in the series of ongoing posts of my solo RPG using the Mythic GM Emulator, starring Evan Stacy as a police detective investigating a murder. I've started adding the pages to the site index here. I'll try to update each post in the series with links to previous and next posts as I go.

When we left our investigator, he and his partner had just discovered signs of hasty flight in Michelle Allen's apartment. She owns the car that appears to have been the actual murder scene, so her fleeing seems suspicious at best. Here's the current game context, per Mythic GM rules. Things are getting a little more complex so I've added some notes to help track things. I've also split out our detective's personal characters / threads from the main list so we can keep things moving on the investigation when choosing characters at random. Focus!



Chaos: 6
Evan's Personal Characters
Jeff Long, Evan's partner on the force
Evan's Rabbi on the force
Evan's family
Evan's estranged wife
Evan's professional contact

Jeff's Personal Characters
Jeff's relative in trouble

Characters
The victim, an adult male
- Found in a very clean garden apartment
- Dead approximately two days
- The apartment was not the crime scene
The anonymous tipster
The forensics team
The shooter
The rental office staff
Michelle Allen, a person of interest in the murder investigation
- Owner of the damaged SUV found near the crime scene
- Car has blood and a gun in the passenger compartment
- Appears to have been the scene of the actual murder
- Allen's apartment shows signs of a hasty departure

Personal Threads
Jeff has a relative in trouble
Evan is on the road to divorce

Threads
Who killed the victim
Rental records for the murder scene are missing
Who owns the murder weapon
Where is Michelle Allen

Sunday, May 27, 2012

That's a Lot of Blogs

I routinely poke through SEO data for this blog and other sites I run. Today I discovered The Dark Dungeons Vaults, run by Jaap de Goede. There are over 1500 blogs linked there, including quite a few non-English sites. Definitely worth a look and a bookmark!

Minecraft: The End

Between the Torchlight 2 beta and Island Forge, I haven't had much time to play Minecraft lately. I went back in to take a look at the build so far, and I've found myself not very inspired to continue for two main reasons. The area I'm in is absolutely riddled with caves, including two huge ravines that criss-cross beneath my build site. Digging has become more a chore than fun, as everywhere I go there are vast empty spaces leading to gravity induced death. The other problem is I decided to change up how / what I was doing about half-way through the process, and it's taking more rebuilding than I anticipated to get something interesting going. At this point I've decided to shutter this build and start on a new project with a little more planning. I thought I'd share a few images from what I ended up with, as it doesn't totally suck.