Here is today's Tile of the Week entry. A bit of a change of pace, this full-sized geomorph shows a surface area with a few simple buildings and a mine entrance.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. This week's entry is a somewhat simple half-tile dungeon corridor, with stairs down to a sewer complex.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click/save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
It's time for a Tile of the Week post! Today's tile is a watery cavern that runs right past a small finished chamber with double doors. Connected? Maaaaybe.
Player Map
GM Map
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. Continuing the intersection and elevation change theme, this is a cave crossing with two cliff-like drops along the way. A finished hallway also connects to this geomorph, creating a four-way intersection.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
And, in case you missed the announcement, I've just released a bundle deal of Hexed Places, sandbox-style outdoor hexes suitable for use with most OSR-style games. I hope you'll check them out!
Today's Tile of the Week entry is a four-way intersection with an elevation change illuminated by a pair of everburning flames.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry, a simple four-way intersection with stairs leading up/down on three sides. These stairs could go up or down, so there are no direction arrows. I use several different stair types for different situations. Here's a snippet from the Dungeons in Blue FAQ that explains:
What's the deal with stairs? Shaded, unshaded, arrows, no arrows?
Shaded stairs are paths off the current level (up or down). Unshaded stairs are elevation changes within the current level. Arrows indicate direction, and stairs without can be interpreted as either up or down staircases.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. Number 90 depicts a large chamber surrounded by big pits and stairways. If you've played any Path of Exile, you may recognize the inspiration for this map.
Player Map
GM Map
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry, a series of hallways with multiple stairways forming a long descent. Yeah, it's a day late, I thought I had more queued up than I actually did.
Tile 89 - Player Version
Tile 89 - GM version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Also, if you missed the announcement post I made on G+, there's a new triple pack of expansion tiles available too. This is the first three sets of a new tiles series that incorporates all the various water/corridor types I've put out as separate packages: sewers, cross-tile water, mines and grand hallways/caverns.
Here is today's Tile of the Week entry, a half-tile river crossing that transitions between classic dungeon corridors and natural caverns.
Player Map
GM Map
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry, the fourth of four quarter-sized cavern tunnel/intersection tiles. This one includes a set of stairs and a nice little natural drop-off. There's also a little fire ring at the bottom of the cliff. Guards?
Player Map
GM Map
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy. Finally, in case you missed it, I just did a quick recap of all new PBE Games products.
Here is today's Tile of the Week entry, a simple little passage with a side branch and a small pool of water.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click/save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. This is a cavern tunnel with multiple side passages and a few scattered boulders and stones obstructing the way. There's a small elevation change in the passage too.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
After you're done checking out the map above, you may want to take a peek at the new Mega Tile Big Deal #1. It contains the first 20 quadruple-sized geomorphs I've done for Dungeons in Blue.
Here is today's Tile of the Week entry. I decided to do a few random caverns, so this is the first of four similar, quarter-sized tiles.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. I'm still pet/house sitting so this was done very quickly, 20 minutes start to finish. A nicely fortified hallway/deathtrap. I think it'll be a nice addition to Blackpool Maze.
Player Version
GM Version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tileof the Week entry. I'm house- and pet-sitting for my sister this week, and my backlog of maps is empty, so I decided to do a very fast maze-like map to cover this week's entry. I blitzed through this in about 15 minutes.
Tile 82 - Player's version
Tile 82 - GM's version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. I did up a few transition tiles with stairs/shafts up and down. This is the last tile in this series. It shows a cave/passage intersection with a nearby staircase.
Player Tile
GM Tile
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. I did up a few transition tiles with stairs/shafts up and down. This is the third of four such tiles and features a couple of shafts leading up/down in a natural cave system.
Player Tile
GM Tile
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. I did up a few transition tiles with stairs/shafts up and down. This is the second in the series, an intersection with connection stairs.
Tile 79 Player
Tile 79 GM
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.
Here is today's Tile of the Week entry. This is the fourth of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a dead-end sewer complex with a couple small side chambers.
Tile 77 - Player version
Tile 77 - GM version
All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.