Thursday, June 29, 2017

The Colony - Turn 24 - Squirmy

The party finds some unexpected "friends" in the depths.

Tuesday, June 27, 2017

The Colony - Some Items

The party in my PBEM game, The Colony, started at 3rd level, and to my mind, characters that have gained that much experience should have a magic item or two. Here are a few of the starting items from the game. We're using Labyrinth Lord, so most of this still should be easy to translate to other D&Dish systems. I've included the character names with each item  for people reading along with the game.

Monday, June 26, 2017

Thursday, June 22, 2017

The Colony - Turn 22 - Reports

The party makes it back to civilization with time to spare on their mapping contract. Time to report in and see what the loot is worth.

Wednesday, June 21, 2017

PBE Games - Dungeons in Blue Update

It's been a while since I've put out an update on PBE Games products, but that's OK, I've been pretty non-productive during the first few months of the year. Here's a quick look at recent (and not so recent) releases.

Entries and Exits Revisited is a set of 16 quarter-sized tiles, each depicting either a surface entrance or a stairway leading to a new level within the dungeon.

Three new Small Dungeons, geomorphs that can also be used as stand-alone maps, are also available: Small Dungeons #19, Small Dungeons #20, and Small Dungeons #21. You can also pick up all three at a discount in Small Dungeons Map Pack #7.

All geomorphs are ready-to-use PNG-format files compatible with most virtual tabletops. Use them as-is, or combine them into larger maps using your favorite image processing software.

Here are one-third scale previews of some of these packs.

Entries and Exits Revisited

Small Dungeons #20
I hope you'll check out PBE Games's maps and other products and find something that enhances your game. Thanks, as always, for reading.

Monday, June 19, 2017

The Colony - Turn 21 - Homeward Bound

The poisoned party members threaten forward progress. The group pauses to reassess their plans outside the dangerous confines of Black Needle Forest. Also, a brief update on those back at the White Tulip in New Kavlin.

Friday, June 16, 2017

The Colony - Turn 20 - Forest Parkour

A pleasant lunch turns ugly when tiny spears rain down from the branches overhead. Black Needle Forest has a nasty reputation, so the party errs on the side of caution.

Monday, June 12, 2017

The Colony - Turn 19 - March On

After searching around and testing the obelisk, the party continues their mapping expedition.

Thursday, June 8, 2017

The Colony - Turn 18 - Look, Squirrel!

For reasons that are opaque to the GM, the party has decided to leave the cave complex, leaving several areas unexplored. On to overland exploration.

Monday, June 5, 2017

The Colony - Turn 17 - It's a Dirty Job

With the lizard dead, the party turns their attention to looting and further exploration.

Friday, June 2, 2017

The Colony - Turn 16 - Look! More Bloody Footprints!

The party descends into the lizard's cave, ready to finish the beast off before it can hurt anyone else (or them).