Friday, July 31, 2015

Tile of the Week #86

Here is today's Tile of the Week entry, a simple little passage with a side branch and a small pool of water.

Player Version




All Tile of the Week images are free for private use. You can download the images above using right-click/save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Thursday, July 30, 2015

The Wilds - Camped

Start Date: March 28, dawn
Start Status: No damn good in the mud
Start Location: The Wilds, south of the Maze

The Turn

The clouds on the horizon were a sign. Overnight the weather turns miserable. Gusty wind brings rain, thunder and lightning, turning dawn into a gray and dismal affair. Ava managed to do a quick survey of the surrounding woods before the weather got too bad and tells Mordikarr she did not see anything threatening nearby. The party spends the morning moving camp to their chosen site, the small hill with a spring in a shallow cave near the base. Once there, the thoroughly soaked scouts survey the immediate area while the others attempt to create a reasonably dry and safe campsite. The worst of the wet drains away from the site, so the mud is only a few inches deep atop the hill.

Tuesday, July 28, 2015

GRAV - A First Look

GRAV, by BitMonster, is a science fiction shooter/sandbox with procedural planets, dungeons, building, crafting and more. It's currently available as an early access title on Steam. I was bored Sunday night, so I decided to check it out. Before we begin, you should take a look at the game's original trailer, right here.


Yes, dancing is a thing, we'll get to that.

Monday, July 27, 2015

Wilds - Circling the Maze

The wooded hills and a nearby stream lead the party to believe that they'll find a good campsite soon. After some debate about direction and distance, the group agrees to explore the current area and to extend their search south a ways to eliminate any possibility of an extant threat to the site they choose.

Friday, July 24, 2015

Tile of the Week #85

Here is today's Tile of the Week entry. This is a cavern tunnel with multiple side passages and a few scattered boulders and stones obstructing the way. There's a small elevation change in the passage too.

Player Version




All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

After you're done checking out the map above, you may want to take a peek at the new Mega Tile Big Deal #1. It contains the first 20 quadruple-sized geomorphs I've done for Dungeons in Blue.

Monday, July 20, 2015

The Wilds - Walkin' in the Rain

The party continues their circumnavigation of Blackpool Maze, both to get the lay of the land and to find a good site for the mules and new guards. Wouldn't do to lose another set so soon.

Saturday, July 18, 2015

Early Impression: Skyforge

Skyforge is a new action/RPG/MMO hybrid game from the same development team that created Allods, a traditional WoW-style MMO. I played a fair bit of Allods, so I was interested in the team's Skyforge effort. It went open beta this week, and I jumped in with a couple friends. First impressions follow.

Friday, July 17, 2015

Tile of the Week #84

Here is today's Tile of the Week entry. I decided to do a few random caverns, so this is the first of four similar, quarter-sized tiles.

Player Version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Thursday, July 16, 2015

The Wilds - Back to Blackpool. Again.

The party has an easy go of it for the first few days, but as they reach Needle Spire, that changes a bit. Trouble at the Spire? Trouble with the hirelings?

Monday, July 13, 2015

The Wilds - Out and Aboot

Finally! We're back on the road and badder than ever! It took a while to get the group organized and get past the winter doldrums (which were actually work and summer vacation related). Now we're moving! We're also on the 240th turn of this game. That's... a LOT of turns.


Friday, July 10, 2015

Tile of the Week #83

Here is today's Tile of the Week entry. I'm still pet/house sitting so this was done very quickly, 20 minutes start to finish. A nicely fortified hallway/deathtrap. I think it'll be a nice addition to Blackpool Maze.

Player Version




All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Thursday, July 9, 2015

The Wilds - Mostly OOC

This is just a brief interim turn to cover some administrative stuff. The party has their plan worked out, but there are still some supply issues to finalize. Next week should see a return to the usual bi-weekly wilderness and dungeon crawling.

Monday, July 6, 2015

The Wilds - Spring Fever

Well, the around-town activities have mostly wrapped up, real-life time sinks are shrinking, and the party is getting ready for their next expedition. There are still details to work out, but... yay, another turn!

Friday, July 3, 2015

Tile of the Week #82

Here is today's Tileof the Week entry. I'm house- and pet-sitting for my sister this week, and my backlog of maps is empty, so I decided to do a very fast maze-like map to cover this week's entry. I blitzed through this in about 15 minutes.

Tile 82 - Player's version




All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.