Friday, May 29, 2015

Tile of the Week #78

Here is today's Tile of the Week entry. I did up a few transition tiles with stairs/shafts up and down. This is the first of four such tiles.

Thursday, May 28, 2015

Wilds - Civilized

The party comes over the ridge with Maro, Grendor and Durego in the lead. The others follow, spread out in case of trouble. They're half-way down the ridge before they draw attention from the people among the tents. Someone nudges an armored guard (?) and points. She looks up, studies the group for a moment, then whistles. A few other guards join her, and move to meet the group as they reach the west end of the settlement. A handful of other folk gather behind the guards, and Maro notes that many of them are armed, a mix of daggers, hand axes, cudgels and other common weapons. "Hold there!" calls the woman in mail, who seems to be in charge. In the fading evening light you can see her shield is emblazoned with the seal of Highcliff Keep. "Who are you and where are you from?"

Friday, May 22, 2015

Tile of the Week #77

Here is today's Tile of the Week entry. This is the fourth of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a dead-end sewer complex with a couple small side chambers.

Tile 77 - Player version




All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Wednesday, May 20, 2015

The Wilds - On the Border

After spotting horse, hound and human tracks in the abandoned village, the party proceeds with more caution. As they continue along the roadway, they note the horsemen came and went the same way. "Could be good, could be bad," muttered Durego. "Maybe Lord Thambar is just beefing up patrols."

"If he's still in charge," answeres Grendor.

Friday, May 15, 2015

Tile of the Week #76

Here is today's Tile of the Week entry. This is the third of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a double-wide cavern that ends in a large worked mine area or under construction cave.

Tile 76 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Monday, May 11, 2015

Wilds - East Bound

With the crypts cleared, there is little left to do in Pillar Vale. The collapsed entrances hold some interest, but the party has few tools for excavation, and the wiser party members have finally realized the dire state of their supplies. Even Ra├║guey's pleas to pick up the cached supplies the group left near Hill Hole fall on deaf ears. Durego says, "We need to head straight back. Odds are we're going to lose at least one mule. If we start losing mules, we can't haul the food we need or the loot we've recovered. We've scored big. Let's get it to safety."

Friday, May 8, 2015

Tile of the Week #75

Here is today's Tile of the Week entry. This is the second of four quarter-sized, dead-end tiles, each with a different connecting passage type. This is a typical 10-foot hall that ends in a couple of small rooms.

Tile 75 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.

Thursday, May 7, 2015

Wilds - Jackpot

With the shades defeated, the party turns its attention to the usual subject, grave-robbing.

Monday, May 4, 2015

The Wilds - Keep your Dead, Really

The party continues to fight the undead shades they encountered in the crypts beneath Pillar Vale

Sunday, May 3, 2015

PBE Games - Dungeons in Blue Mines Packs

There are now three new Dungeons in Blue geomorph packs available on DriveThruRPG / RPGNow. The Mines #1The Mines #2 and The Mines #3 all depict rough-hewn, unfinished corridors and chambers supported by irregular pillars and posts. You can use these tiles to represent mine tunnels or areas that are under construction. All three map tile sets are also available in a discount triple pack.

Since I have a bit of a technical issue getting the preview for #3 posted to DTRPG, I thought I'd share it here. It's fairly representative of all three geomorph sets.


As you can see, there are crossover tiles that connect mines-style tunnels to other room and passage types.

That's it for this update, thanks for checking it out!

Friday, May 1, 2015

Tile of the Week #74

Here's the latest Tile of the Week entry. This is the first of four quarter-sized, dead-end tiles, each with a different connecting passage type.

Tile #74 - Player version



All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle if you're feeling lazy.