Friday, March 28, 2014

Tile of the Week #5

The latest Tile of the Week entry. This is a more complicated moving wall piece, with multiple versions provided.
The center section of this tile moves left and right, and there are some convenient statues tucked away in various alcoves that might serve as trigger mechanisms. Of course once the walls move, whoever is using those statues might be in a bad way...

Player Map - Centered

Player Map Left

Player Map Right
 In retrospect, I probably should have hidden the movement arrow from the player map.

All Tile of the Week images are free for private use. You can download the images above using right-click / save as. Each tile is a 100px per five-foot square image, sized for compatibility with Dungeons in Blue geomorphs. The entire Tile of the Week Collection is also available as a pay what you want bundle, if you're feeling lazy.

Lastly, there are only a few days left on this special offer for half-price Dungeons in Blue - Tunnel and Cave. I've also just released More Tunnel and Cave, which contains sixteen additional tiles.


  1. Nice!

    FYI, the button to show hide isn't working for me.

    1. Oops, thanks for the heads up! Looks like I had a typo in the script. Should be working now.

      Glad you like the maps!

    2. Yup. Fixed now. As for the arrow on the player version: if I use these I'll just tell them it's a wall decoration!


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